Table of Content


1. Product Overview
1.1. Market Definition
1.2. Scope of the Market
1.2.1. Markets Covered
1.2.2. Years Considered for Study
1.2.3. Key Market Segmentations
2. Research Methodology
2.1. Objective of the Study
2.2. Baseline Methodology
2.3. Formulation of the Scope
2.4. Assumptions and Limitations
2.5. Sources of Research
2.5.1. Secondary Research
2.5.2. Primary Research
2.6. Approach for the Market Study
2.6.1. The Bottom-Up Approach
2.6.2. The Top-Down Approach
2.7. Methodology Followed for Calculation of Market Size & Market Shares
2.8. Forecasting Methodology
2.8.1. Data Triangulation & Validation
3. Executive Summary
4. Impact of COVID-19 on Global Gaming Peripheral Market
5. Voice of Customer
6. Global Gaming Peripheral Market Overview
7. Global Gaming Peripheral Market Outlook
7.1. Market Size & Forecast
7.1.1. By Value
7.2. Market Share & Forecast
7.2.1. By Product (Headsets, Keyboard, Controller, Mice, Others)
7.2.2. By Device (PC, Gaming Consoles)
7.2.3. By Type (Wired, Wireless)
7.2.4. By Distribution Channel (Online, Offline)
7.2.5. By Region (North America, Europe, South America, Middle East & Africa, Asia Pacific)
7.3. By Company (2022)
7.4. Market Map
8. North America Gaming Peripheral Market Outlook
8.1. Market Size & Forecast
8.1.1. By Value
8.2. Market Share & Forecast
8.2.1. By Product
8.2.2. By Device
8.2.3. By Type
8.2.4. By Distribution Channel
8.2.5. By Country
8.3. North America: Country Analysis
8.3.1. United States Gaming Peripheral Market Outlook
8.3.1.1. Market Size & Forecast
8.3.1.1.1. By Value
8.3.1.2. Market Share & Forecast
8.3.1.2.1. By Product
8.3.1.2.2. By Device
8.3.1.2.3. By Type
8.3.1.2.4. By Distribution Channel
8.3.2. Canada Gaming Peripheral Market Outlook
8.3.2.1. Market Size & Forecast
8.3.2.1.1. By Value
8.3.2.2. Market Share & Forecast
8.3.2.2.1. By Product
8.3.2.2.2. By Device
8.3.2.2.3. By Type
8.3.2.2.4. By Distribution Channel
8.3.3. Mexico Gaming Peripheral Market Outlook
8.3.3.1. Market Size & Forecast
8.3.3.1.1. By Value
8.3.3.2. Market Share & Forecast
8.3.3.2.1. By Product
8.3.3.2.2. By Device
8.3.3.2.3. By Type
8.3.3.2.4. By Distribution Channel
9. Europe Gaming Peripheral Market Outlook
9.1. Market Size & Forecast
9.1.1. By Value
9.2. Market Share & Forecast
9.2.1. By Product
9.2.2. By Device
9.2.3. By Type
9.2.4. By Distribution Channel
9.2.5. By Country
9.3. Europe: Country Analysis
9.3.1. Germany Gaming Peripheral Market Outlook
9.3.1.1. Market Size & Forecast
9.3.1.1.1. By Value
9.3.1.2. Market Share & Forecast
9.3.1.2.1. By Product
9.3.1.2.2. By Device
9.3.1.2.3. By Type
9.3.1.2.4. By Distribution Channel
9.3.2. France Gaming Peripheral Market Outlook
9.3.2.1. Market Size & Forecast
9.3.2.1.1. By Value
9.3.2.2. Market Share & Forecast
9.3.2.2.1. By Product
9.3.2.2.2. By Device
9.3.2.2.3. By Type
9.3.2.2.4. By Distribution Channel
9.3.3. United Kingdom Gaming Peripheral Market Outlook
9.3.3.1. Market Size & Forecast
9.3.3.1.1. By Value
9.3.3.2. Market Share & Forecast
9.3.3.2.1. By Product
9.3.3.2.2. By Device
9.3.3.2.3. By Type
9.3.3.2.4. By Distribution Channel
9.3.4. Italy Gaming Peripheral Market Outlook
9.3.4.1. Market Size & Forecast
9.3.4.1.1. By Value
9.3.4.2. Market Share & Forecast
9.3.4.2.1. By Product
9.3.4.2.2. By Device
9.3.4.2.3. By Type
9.3.4.2.4. By Distribution Channel
9.3.5. Spain Gaming Peripheral Market Outlook
9.3.5.1. Market Size & Forecast
9.3.5.1.1. By Value
9.3.5.2. Market Share & Forecast
9.3.5.2.1. By Product
9.3.5.2.2. By Device
9.3.5.2.3. By Type
9.3.5.2.4. By Distribution Channel
9.3.6. Belgium Gaming Peripheral Market Outlook
9.3.6.1. Market Size & Forecast
9.3.6.1.1. By Value
9.3.6.2. Market Share & Forecast
9.3.6.2.1. By Product
9.3.6.2.2. By Device
9.3.6.2.3. By Type
9.3.6.2.4. By Distribution Channel
10. South America Gaming Peripheral Market Outlook
10.1. Market Size & Forecast
10.1.1. By Value
10.2. Market Share & Forecast
10.2.1. By Product
10.2.2. By Device
10.2.3. By Type
10.2.4. By Distribution Channel
10.2.5. By Country
10.3. South America: Country Analysis
10.3.1. Brazil Gaming Peripheral Market Outlook
10.3.1.1. Market Size & Forecast
10.3.1.1.1. By Value
10.3.1.2. Market Share & Forecast
10.3.1.2.1. By Product
10.3.1.2.2. By Device
10.3.1.2.3. By Type
10.3.1.2.4. By Distribution Channel
10.3.2. Colombia Gaming Peripheral Market Outlook
10.3.2.1. Market Size & Forecast
10.3.2.1.1. By Value
10.3.2.2. Market Share & Forecast
10.3.2.2.1. By Product
10.3.2.2.2. By Device
10.3.2.2.3. By Type
10.3.2.2.4. By Distribution Channel
10.3.3. Argentina Gaming Peripheral Market Outlook
10.3.3.1. Market Size & Forecast
10.3.3.1.1. By Value
10.3.3.2. Market Share & Forecast
10.3.3.2.1. By Product
10.3.3.2.2. By Device
10.3.3.2.3. By Type
10.3.3.2.4. By Distribution Channel
10.3.4. Chile Gaming Peripheral Market Outlook
10.3.4.1. Market Size & Forecast
10.3.4.1.1. By Value
10.3.4.2. Market Share & Forecast
10.3.4.2.1. By Product
10.3.4.2.2. By Device
10.3.4.2.3. By Type
10.3.4.2.4. By Distribution Channel
10.3.5. Peru Gaming Peripheral Market Outlook
10.3.5.1. Market Size & Forecast
10.3.5.1.1. By Value
10.3.5.2. Market Share & Forecast
10.3.5.2.1. By Product
10.3.5.2.2. By Device
10.3.5.2.3. By Type
10.3.5.2.4. By Distribution Channel
11. Middle East & Africa Gaming Peripheral Market Outlook
11.1. Market Size & Forecast
11.1.1. By Value
11.2. Market Share & Forecast
11.2.1. By Product
11.2.2. By Device
11.2.3. By Type
11.2.4. By Distribution Channel
11.2.5. By Country
11.3. Middle East & Africa: Country Analysis
11.3.1. Saudi Arabia Gaming Peripheral Market Outlook
11.3.1.1. Market Size & Forecast
11.3.1.1.1. By Value
11.3.1.2. Market Share & Forecast
11.3.1.2.1. By Product
11.3.1.2.2. By Device
11.3.1.2.3. By Type
11.3.1.2.4. By Distribution Channel
11.3.2. UAE Gaming Peripheral Market Outlook
11.3.2.1. Market Size & Forecast
11.3.2.1.1. By Value
11.3.2.2. Market Share & Forecast
11.3.2.2.1. By Product
11.3.2.2.2. By Device
11.3.2.2.3. By Type
11.3.2.2.4. By Distribution Channel
11.3.3. South Africa Gaming Peripheral Market Outlook
11.3.3.1. Market Size & Forecast
11.3.3.1.1. By Value
11.3.3.2. Market Share & Forecast
11.3.3.2.1. By Product
11.3.3.2.2. By Device
11.3.3.2.3. By Type
11.3.3.2.4. By Distribution Channel
11.3.4. Turkey Gaming Peripheral Market Outlook
11.3.4.1. Market Size & Forecast
11.3.4.1.1. By Value
11.3.4.2. Market Share & Forecast
11.3.4.2.1. By Product
11.3.4.2.2. By Device
11.3.4.2.3. By Type
11.3.4.2.4. By Distribution Channel
11.3.5. Israel Gaming Peripheral Market Outlook
11.3.5.1. Market Size & Forecast
11.3.5.1.1. By Value
11.3.5.2. Market Share & Forecast
11.3.5.2.1. By Product
11.3.5.2.2. By Device
11.3.5.2.3. By Type
11.3.5.2.4. By Distribution Channel
12. Asia Pacific Gaming Peripheral Market Outlook
12.1. Market Size & Forecast
12.1.1. By Product
12.1.2. By Device
12.1.3. By Type
12.1.4. By Distribution Channel
12.1.5. By Country
12.2. Asia-Pacific: Country Analysis
12.2.1. China Gaming Peripheral Market Outlook
12.2.1.1. Market Size & Forecast
12.2.1.1.1. By Value
12.2.1.2. Market Share & Forecast
12.2.1.2.1. By Product
12.2.1.2.2. By Device
12.2.1.2.3. By Type
12.2.1.2.4. By Distribution Channel
12.2.2. India Gaming Peripheral Market Outlook
12.2.2.1. Market Size & Forecast
12.2.2.1.1. By Value
12.2.2.2. Market Share & Forecast
12.2.2.2.1. By Product
12.2.2.2.2. By Device
12.2.2.2.3. By Type
12.2.2.2.4. By Distribution Channel
12.2.3. Japan Gaming Peripheral Market Outlook
12.2.3.1. Market Size & Forecast
12.2.3.1.1. By Value
12.2.3.2. Market Share & Forecast
12.2.3.2.1. By Product
12.2.3.2.2. By Device
12.2.3.2.3. By Type
12.2.3.2.4. By Distribution Channel
12.2.4. South Korea Gaming Peripheral Market Outlook
12.2.4.1. Market Size & Forecast
12.2.4.1.1. By Value
12.2.4.2. Market Share & Forecast
12.2.4.2.1. By Product
12.2.4.2.2. By Device
12.2.4.2.3. By Type
12.2.4.2.4. By Distribution Channel
12.2.5. Australia Gaming Peripheral Market Outlook
12.2.5.1. Market Size & Forecast
12.2.5.1.1. By Value
12.2.5.2. Market Share & Forecast
12.2.5.2.1. By Product
12.2.5.2.2. By Device
12.2.5.2.3. By Type
12.2.5.2.4. By Distribution Channel
12.2.6. Indonesia Gaming Peripheral Market Outlook
12.2.6.1. Market Size & Forecast
12.2.6.1.1. By Value
12.2.6.2. Market Share & Forecast
12.2.6.2.1. By Product
12.2.6.2.2. By Device
12.2.6.2.3. By Type
12.2.6.2.4. By Distribution Channel
12.2.7. Vietnam Gaming Peripheral Market Outlook
12.2.7.1. Market Size & Forecast
12.2.7.1.1. By Value
12.2.7.2. Market Share & Forecast
12.2.7.2.1. By Product
12.2.7.2.2. By Device
12.2.7.2.3. By Type
12.2.7.2.4. By Distribution Channel
13. Market Dynamics
13.1. Drivers
13.2. Challenges
14. Market Trends and Developments
15. Company Profiles
15.1. Anker Innovations Limited
15.1.1. Business Overview
15.1.2. Key Revenue and Financials
15.1.3. Recent Developments
15.1.4. Key Personnel/Key Contact Person
15.1.5. Key Product/Services Offered
15.2. Cooler Master Technology Inc.
15.2.1. Business Overview
15.2.2. Key Revenue and Financials
15.2.3. Recent Developments
15.2.4. Key Personnel/Key Contact Person
15.2.5. Key Product/Services Offered
15.3. Dell Inc. (Alienware)
15.3.1. Business Overview
15.3.2. Key Revenue and Financials
15.3.3. Recent Developments
15.3.4. Key Personnel/Key Contact Person
15.3.5. Key Product/Services Offered
15.4. CORSAIR
15.4.1. Business Overview
15.4.2. Key Revenue and Financials
15.4.3. Recent Developments
15.4.4. Key Personnel/Key Contact Person
15.4.5. Key Product/Services Offered
15.5. HyperX/Kingston Technology Company, Inc.
15.5.1. Business Overview
15.5.2. Key Revenue and Financials
15.5.3. Recent Developments
15.5.4. Key Personnel/Key Contact Person
15.5.5. Key Product/Services Offered
15.6. Logitech
15.6.1. Business Overview
15.6.2. Key Revenue and Financials
15.6.3. Recent Developments
15.6.4. Key Personnel/Key Contact Person
15.6.5. Key Product/Services Offered
15.7. Plantronics Inc.
15.7.1. Business Overview
15.7.2. Key Revenue and Financials
15.7.3. Recent Developments
15.7.4. Key Personnel/Key Contact Person
15.7.5. Key Product/Services Offered
15.8. Rapoo Corporation
15.8.1. Business Overview
15.8.2. Key Revenue and Financials
15.8.3. Recent Developments
15.8.4. Key Personnel/Key Contact Person
15.8.5. Key Product/Services Offered
15.9. Razer Inc.
15.9.1. Business Overview
15.9.2. Key Revenue and Financials
15.9.3. Recent Developments
15.9.4. Key Personnel/Key Contact Person
15.9.5. Key Product/Services Offered
15.10. Redragon USA
15.10.1. Business Overview
15.10.2. Key Revenue and Financials
15.10.3. Recent Developments
15.10.4. Key Personnel/Key Contact Person
15.10.5. Key Product/Services Offered
15.11. Turtle Beach
15.11.1. Business Overview
15.11.2. Key Revenue and Financials
15.11.3. Recent Developments
15.11.4. Key Personnel/Key Contact Person
15.11.5. Key Product/Services Offered
16. Strategic Recommendations
17. About Us & Disclaimer